Do you really think that having some "good luck" one out of a thousand times dice rolls is cheating? There would be mistakes also, like things missing from shipments. It is called good game design and entertainment. The idea you suggest is essentially the automated incarnation of cheating something in because you don't want to bite the bullet and giving it an in-universe reason so you don't feel bad about it. too funnyīut this is Kerbal Space Program, and half the game is making mistakes and learning your lesson. For pity's sake it is a valid psychological term, not scatalogical. For that stuff not to happen and for the supply lines to work flawlessly would be a bit to escapist and poophole retentive for me. I've worked in logistics in some jobs, and have worked *with* logistics in every job. A logistics system that never made any errors and any errors it did make *never* had a silver lining would be one of the most unrealistic scenarios I can imagine with regards to supply lines. Opening notepad would not qualify as entertainment. In the real world we find we did pack an extra pair of sunglasses for vacation after all, or the wife did, or the sunglasses were left in the bag from the last trip, but either way, hey, I got sunglasses. Because that is how the real logistics world works. To be occasionally, very occasionally, be pleasantly surprised (oh, look, i got a panel!) and occasionally be pranked/taunted (broken panel) by the game. You really seem to be working really hard to not get my point. The devs don't have to do anything, you can just cheat in a panel and pretend someone accidentally threw a panel in. But I'm pretty sure the previous one was also as it was directed at post content and apparent behavior, not characterīut what if the game noticed you forgot a solar panel so it threw a dice, and depending on the roll, would cheat in a solar panel without you having to open up Notepad++ and edit the inventory. Glad to fulfill your hope: this post 100% insult free. It was to make what happened in the game more entertaining, make checking up on shipments more interesting (shipment errors occur all the time in the real world what, you don't like realism?). The point wasn't get get a "free" solar panel. And the item would only be there like 1% of the time. As noted, three times now, I also suggested that sometimes the incorrectly shipped item would be a non-working version of what you really needed. The point wasn't for the game to "cheat" for the player. My vitriol was directed at your not really reading what I'd posted, and you are still doing it. Hope your next reply isn't 10.06% insults. As I said, it wouldn't be much of a challenge if you didn't have to launch another one or send up a service craft. I'm simply saying there's a thin line between cheating in another solar panel and finding a solar panel you never ordered but the game put there anyway. I'm sorry you read my message in an angry voice - I'm not angry.
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